Game Design Fundamentals: Systems & UI/UX
Learn How Professional Games Are Actually Designed — In 2 Hours
A live, hands-on workshop with Industry Mentor Abhishek Goyal for aspiring game designers & UI/UX creators who want real-world clarity—not guesswork.
With 12+ years of experience in AAA game development, Abhisake Goyal is currently a Lead Game Designer at Ubisoft, where he drives design vision and systems across large-scale titles and global teams. He has worked on major projects including Assassin’s Creed Nexus VR and Skull and Bones, contributing to open-world systems, player experience design, and large-scale gameplay mechanics.
Beyond production, he has extensive experience leading and mentoring design teams, owning game systems from concept to launch, and solving complex design challenges across AAA pipelines. Alongside his industry work, he has also taught game design at IIT Bombay, MIT Institute of Design, Backstage Pass, and Intuit Labs — bringing a rare combination of studio experience and structured teaching into this program.
✅ Live Q&A
✅ No recordings sold later
✅ Practical frameworks




This workshop is for you if you are:
🎮 An aspiring or junior Game Designer
🎨 A UI/UX Designer looking to enter games
🧪 An Indie Dev / Hobbyist
🎓 A student confused by theory-heavy tutorials
This is NOT for you if:
❌ You want basic “What is a game?” theory
❌ You expect coding tutorials
❌ You don’t plan to build or design games

In 2 hours, you will learn:
✅ Game Design Fundamentals
- How successful games think in systems, not features
- Core design pillars used by professionals
✅ Systems Design
- Mechanics vs Systems vs Loops (clearly broken down)
- Player motivation, feedback loops, balancing basics
- How to think like a systems designer
✅ Game UI/UX
- UI vs UX in games (not apps)
- HUDs, menus, flows & player psychology
- Common UI mistakes that kill retention
✅ Real Industry Examples
- Case studies from real games (mobile / PC / console logic)
- What works—and why
✅ Live Q&A
- Get feedback on your design questions
Workshop Details
📅 Date: 7th May 2026, 8PM
⏱ Duration: 2 Hours (Live)
📍 Mode: Online (Zoom/Meet)
🧩 Format: Teaching + Real Examples + Live Q&A
🎟 Seats Limited to ensure quality interaction.

Most courses teach…
- Theory without application
- App UI patterns copied to games
- Feature lists, not design thinking
This workshop teaches…
✅ Industry frameworks
✅ Systems-based thinking
✅ Game-first UI/UX logic
✅ How professionals actually approach design
🎟 Workshop Regular Fee: ₹1499
✅ Live session
✅ Practical frameworks
✅ Direct mentor access
✅ Certificate of participation (if applicable)
⏳ Early Bird / Limited Seats Available (first 15 seats) - ₹999
🎟 Seats Limited to ensure quality interaction.
Frequently Asked Questions
Is this beginner-friendly?
Yes. No prior industry experience required.
Will this be recorded?
No. This is a live-only experience.
Is this for programmers?
This is design-focused, not coding.
Can I ask questions?
Yes, dedicated Q&A time included.



