Game QA Certification

Become a Job-Ready Game Tester with Real Projects and Studio Workflows

A live, mentor-led program where you learn real testing workflows, work on game builds, and build a portfolio that studios expect.

✔ Real bug reporting and testing practice
✔ Hands-on work with tools like Jira and TestRail
✔ Portfolio-driven outcomes

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Course Format

You want to enter the gaming industry… but:

  • You don’t know where to start
  • You’ve heard QA is “easy” but don’t know what it actually involves
  • You’ve never worked on a real game build
  • You don’t know how to write bug reports
  • You don’t have anything to show to studios

Watching videos is not enough.
You need to test. Break things. Report clearly. Improve.

This is not a theory-based course.
This is a practical, assignment-driven program where you learn QA by doing real testing work.

Mentor: Harjeet Singh Jite

With 10+ years of experience across leading game studios including Electronic Arts, Codemasters, Ubisoft, and JetSynthesys (Jet Heart Labs), Harjeet Singh Jite brings deep, hands-on expertise in Game QA and production workflows. 

He has worked across the full game development lifecycle — from early testing and feature validation to live production support — managing teams, defining QA processes, and ensuring quality at scale. Having led QA teams, mentored testers, and collaborated with global studio teams, Harjeet brings real-world testing practices, production challenges, and industry expectations directly into this program.

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  • Electronic Arts
  • Codemasters
  • Ubisoft
  • JetSynthesys / Jet Heart Labs
  • What You'll Learn

    • Fundamentals of Game QA and testing mindset
    • Game development pipeline and QA’s role
    • Testing fundamentals and gameplay mechanics testing
    • Types of testing (functional, regression, exploratory, multiplayer)
    • Writing clear, structured bug reports (AAA standard)
    • Test cases, test plans, and QA documentation
    • Tools used in studios (Jira, TestRail)
    • Mobile game testing and performance basics
    • Multiplayer and LiveOps QA workflows
    • QA communication and professional practices
    • Interview preparation and portfolio building 

    Program Stucture

    8 Weeks | Live | 2 Sessions / Week
    16 live sessions
    Weekly assignments
    Hands-on practice with builds
    Project-based learning

    Graduate with real QA skills and a portfolio — not just theory.

    You will work on real game builds for hands-on testing, participate in mock interview simulations, receive detailed portfolio review and feedback, get guidance on resume building and job applications, and gain a clear understanding of studio expectations.

    What You'll Learn

    40+ structured bug reports

    Test cases and checklists

    A complete test plan

    Jira tickets and TestRail test runs

    A full QA project (portfolio-ready)

    Something you can actually show to studios.

    By the end of this program, you will be ready to apply for roles such as Game QA Tester, Mobile QA Tester, LiveOps QA, Playtest QA, and Game Support QA.

    Frequently Asked Questions

    1. I’m a complete beginner. Can I still join?

    Yes. This program is designed for beginners. You’ll start with fundamentals and build up through guided practice.

    2. Do I need coding knowledge?

    No. QA focuses on testing, observation, and reporting. You don’t need programming knowledge to start.

    3. Will I have a portfolio by the end?

    Yes. That is the core focus. You will finish with structured QA work that you can present to studios.

    4. How is this different from free content online?

    This program is structured, guided, and feedback-driven.
    You won’t just learn concepts — you will apply them on real builds and improve with expert feedback.