Build Real Games with Unity & C#

Unity & C# Game Programming

Course Overview

A live, mentor-led program where you build real games step-by-step and create a portfolio through hands-on development and feedback. 

✔ Live coding + debugging 

✔ 3–4 playable games 

✔ Portfolio-driven outcomes 


Enrol Now:


Unsure whether this is the right program for you? 

Book a free 1:1 career counselling call and get complete clarity before you decide.


Course Format

You want to make games… but: 

  • Tutorials feel disconnected 
  • You get stuck when coding on your own 
  • You’ve never built a complete game 
  • You don’t have projects to show 

Watching tutorials is not enough. You need to build. Debug. Improve. 

This is not a watch-and-copy course. This is a live build program where you learn by making games, solving problems, and improving your code with guidance.  

Mentor: Abhishek Patidar

With 10+ years of experience across leading studios including DECA Games, Garena, and Yoozoo Games, Abhishek Patidar has worked across the full game development stack — from Unity gameplay programming to backend systems, cloud infrastructure, and live game operations. 

His expertise spans C#, Golang, Node.js, AWS, and GCP, with hands-on experience building and scaling systems for real players. Bringing a strong focus on debugging, problem-solving, and production workflows, Abhishek teaches how games are actually built, tested, and maintained in real-world environments.

Add logos for Deca Games, Garena, Yoozoo, Jetsynthesys


What You'll Learn

  • Unity fundamentals 
  • C# for game development 
  • 2D and 3D gameplay systems 
  • Physics, UI, audio, and VFX Debugging and problem-solving 
  • Project structure and clean implementation 
  • Deployment and portfolio presentation 

Program Stucture

10–12 Weeks | Live | 2 Sessions / Week 

  • 20–24 live sessions 
  • Weekly assignments 
  • Debugging support 
  • Project-based learning 

Graduate with real skills, clarity, and confidence — not just a certificate.

Industry-Ready Additions

GitHub workflow

Version control basics

Build and deployment

itch.io / WebGL publishing

Demo video creation

Resume & project presentation guidance


By the end of the program, you’ll have 3–4 playable projects, a strong Unity + C# foundation, better debugging confidence and a portfolio ready for internships / junior roles.

Frequently Asked Questions

1. What happens after I apply?

Once you apply, our team will get in touch to understand your background and guide you through the next steps. You’ll: 

  • Get details about the program structure 
  • Clarify any questions you have 
  • Secure your seat for the upcoming cohort 

 👉 After enrollment, you’ll receive access details, onboarding instructions, and session schedule.

2. I’m completely new to coding. Can I still join?

Yes — this program is designed for beginners. 

We start from: 

  • Basic C# concepts 
  • Core Unity fundamentals 

But more importantly, you’ll learn by building step-by-step with guidance, so you’re never stuck figuring things out alone. 👉 If you can use a computer comfortably, you can start.

3. What if I get stuck while building my game?

That’s expected — and that’s where the real learning happens. You’ll get: 

  • Live debugging support 
  • Mentor guidance during sessions 
  • Help in understanding why something broke 

👉 This program is built around Build → Debug → Improve, not just getting things right the first time.

4. Will I have something to show after the course?

Yes — that’s the entire goal. 

  • By the end, you’ll have: 3–4 playable Unity games 
  • Projects uploaded and shareable 
  • A structured portfolio 

 👉 Something you can show for internships, freelance work, or junior roles.